Oct 2018
22 Mon
23 Tue
24 Wed
25 Thu
26 Fri 09:30 AM – 05:30 PM IST
27 Sat 09:45 AM – 05:05 PM IST
28 Sun
Accepting submissions
Not accepting submissions
Sketch plugins for your product design guidelinesLiving style guides are really important for product teams to sync together and have a consistent style. I’m going to talk about how to create a Sketch plugin for your style guides and UI kits for easy distribution and mainatining. more
Technical level: Intermediate
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Let's have a Conversation about Conversational UIFor decades GUI has been the de facto standard of user interface to computer and mobile applications. But with developments in Wearable devices, AI, Machine Learning, Natural Language Understanding and Speech technologies, Conversational UI is changing the way users interact with the system. It makes way for a more natural and fluid way of communicating user intents to the system and receiving re… more
Technical level: Beginner
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What not to do while Crafting UX journeyUser experience design is one of the flourishing field right now. It’s a field that has grown and evolved so fast that every organization is setting up a team to give better experience to users. UX practioners work on wide range of products and services. more
Technical level: Beginner
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Journey towards SVG Ninja LandSVG is one of the most powerful but under-utilised tool of the modern web. This talk would focus on utilising the power of SVGs beyond using them as static images and background images. more
Section: Full talk
Technical level: Beginner
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Sh!t designers sayThis talk will focus on learnings of a lone-developer on 20+ member design team. I’ve been working as an engineer on multiple product teams for 6 years. During this time, I received feedback from designers such as- “It needs to be more fluid”, “Visual hierarchy is off”. It is confusing to hear this, and I didn’t really try to wrap my head around it. I worked on the feedback without truly understa… more
Technical level: Beginner
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Battle Plan for Scaling CSSThis talk will focus on how you can scale your css when you are dealing with large projects. A practical guide for scaling your CSS. Meet the new, better practices and tools that will help us keep our sanity while scaling big projects, with emphasis on preprocessors and next-gen CSS like variables and components. more
Technical level: Beginner
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a11y matters“The 11 in a11y stands for the number of times you have to tell developers that accessibility is important” - @iandevlin more
Technical level: Beginner
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Buttons Are ExpensiveA designer, engineer and QA are to design, build, and test some buttons. If these staff cost $100/hr, and it takes this team of three 200 hours combined to design, build and test buttons at this level of quality, then buttons cost $20,000. Buttons Are Expensive, So Make a Library. more
Technical level: Intermediate
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From REST to GraphQLAPIs are everywhere: we consume APIs, we produce APIs. The pace of delivering new features and updates are so important that we are continuously looking for smarter ways to expose and use APIs. In this talk, we will explore REST downfalls and why GraphQL is the future of Apps. We will also discuss how GraphQL lets you create your own story and becomes the missing link between frontend and backend… more
Technical level: Beginner
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Cakewalk WebVR development with A-FrameWant to be a part of the IT industry makeover which Virtual Reality’s growing ecosystem has begun? Why not build your own VR website! Ram is going to talk about easily building VR website using A-Frame, an open-source framework by Mozilla for creating VR experiences which works on all platforms. In this live coding talk, you will learn to use various concepts & APIs of A-Frame through various dem… more
Technical level: Intermediate
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GraphQL Clients & DevToolsThis tech talk will be devided into 2 parts - first will be about GraphQL Clients and second will be on DevTools for GraphQL. more
Section: Full talk
Technical level: Intermediate
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Everybody's a designer. Especially you!“Amazon does it like that, WHY can’t we?”, “I don’t think our app is difficult to use at all”, “I showed my app to my partner.. He/she didn’t like it.” more
Section: Full talk
Technical level: Beginner
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Design for the AI First WorldHow we marry Data with Design to achieve Strong Customer Relationship boils down to the fact how Data and Design can invoke Insightful Customer Experience. How AI can be your guiding path in generating the delightfull moments for a customer more
Section: Crisp talk
Technical level: Beginner
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The Web is DifferentFrom floppy drives to CD-ROMs to the App Store, over the years we’ve used many ways to get our applications into our users’ hands. Out of all these application delivery methods, the Web is the most ubiquitous and unique. What makes it so different? How can you, as a product designer or a business, play to its strengths? And where does it fall flat? more
Section: Full talk
Technical level: Intermediate
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The CSS tricks you are not usingA lot of UI problems can be solved cleverly just using CSS. This talk takes us through a range of tricks that I have used and haven’t seen a lot of people using in solving those problems. more
Section: Full talk
Technical level: Intermediate
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Understanding UX (and UI) – a practitioner's perspectiveWill be submitted shortly.Acknowled Outline Will be submitted shortly more
Section: Full talk
Technical level: Beginner
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The Art of building UI library with ReactReact components + Pluggable nature of css = Reusable UI Components. more
Technical level: Intermediate
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We need to talk about how we build user interfacesThis is a modified version of the talk I gave in Reactfoo about design systems to cater to the wider audience of developers and designers. more
Section: Full talk
Technical level: Beginner
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So called freelancingYou believe that you can be your own boss. Not just in work, but life in general. You can manage your time productively outside of any system. You are tired of the 9–5 mundane routine. You trust your skills you gained over the years better than systems and corporates. You are your best version when you are independent. Your networking skills are great. You need the freedom to choose your projects… more
Section: Crisp talk
Technical level: Beginner
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Scalable CSSWriting and maintaining CSS for one site is very different from two… or five… or more! Chris will describe different methodologies for taking your CSS to scale including his own. Learn how to go large with CSS without losing your mind along the way. more
Section: Full talk
Technical level: Intermediate
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Scaling CSS with ITCSSAre you fighting with your own CSS? Have you always felt a need for an Architecture in your CSS files? ITCSS provides you an architecture to deal with the cascade & specificity for scaling CSS. In this talk, you will learn the seven layers of ITCSS, transforming the way you write your CSS files more
Section: Full talk
Technical level: Intermediate
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How do I hire the right graphic designer? (freelance, in-house, and retainer)With graphic design having suddenly taken off as an industry in India the way it has; both designers and employers seem to be bumping around in the dark trying to find each other. Headhunters, managers, CEOs, who are used to gauging a person’s value to the company from a black and white resume, are now faced with the esoteric task of reading a creative portfolio. more
Section: Full talk
Technical level: Beginner
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Using customer journey maps for effective product designCustomer journey map is a visual representation of all touch points customers have with the product and its ecosystem. At Qubole, journey maps are used extensively to find and solve breaking points in user’s journey through the product. This talk will give overview of the design tool: Journey maps with real world examples of using them in designing effectively for enterprise saas product: Qubole … more
Section: Full talk
Technical level: Intermediate
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Timeless Design for Modern InterfacesWhy do so many of us get fascinated with Apple devices? How do you think the ‘bokeh’ effect came into being? And ‘parallax’? How does one come up with image filter ideas for instagram? And anyone who thinks ‘Material UI’ just came up in the designer’s dreams? Was Bootstrap, that marked an era in web design, really needed? Inspiration is the bedrock of good design. It encompasses the fodder for th… more
Section: Full talk
Technical level: Intermediate
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Remote User Testing - Is it for you?The talk will give a glimpse into the power of Remote User Testing. There will be examples on the different kinds of scenarios where Remote User Testing can be beneficial. more
Section: Crisp talk
Technical level: Intermediate
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Saving Millions Using MicroInteractionsOur brains are trained to respond more intuitively to movement. Animations introduce these movements and play a crucial role in reducing user acquisition cost and increasing user retention rate. more
Technical level: Intermediate
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How clumsy engineering can lead to powerful researchIn most of user research practiced today, designers build click-through prototypes to get quick user feedback, which saves the product team a lot of time and money. The practice is extremely useful, but only during the infancy of a product. more
Section: Crisp talk
Technical level: Beginner
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WORKSHOP: Design and implement with fidelityWell crafted details require a process that prevents design details from getting lost in translation to code. Designers often see a considerable gap between their specifications and the developers’ implementation. Similarly, developers often complain about missing details and unclear inputs from designers. These are outcomes of a mismatch between the languages that designers and developers speak … more
Section: Full talk
Technical level: Intermediate
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Pro Freelancing for Designers & DevelopersWhat would it look like to be working as a designer/front-end developer and earn your living through freelancing? more
Section: Full talk
Technical level: Intermediate
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Designing for Everyone, Everywhere!Uber, currently in 600+ cities across the world is one of the fastest growing companies. As we grew, we realized a major portion of our rides was coming from the emerging markets. However, presence of low-end devices, connectivity issues and majorly usability constraints were acting as barriers to this growth. 75% of our sessions were coming from 2014 or older year-class devices and 33% sessions … more
Section: Full talk
Technical level: Advanced
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Designing for Everyone, Everywhere!Uber, currently in 600+ cities across the world is one of the fastest growing companies. As we grew, we realized a major portion of our rides was coming from the emerging markets. However, presence of low-end devices, connectivity issues and majorly usability constraints were acting as barriers to this growth. 75% of our sessions were coming from 2014 or older year-class devices and 33% sessions … more
Section: Full talk
Technical level: Advanced
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Dr. De Sign Systems - Or How I Learned to Stop Worrying and Remove the ChaosSystematic designs have been prevalent across other design mediums - but only now they have got the required attention in the digital product design world. The proposed talk will discuss the what, why, when & how of Design Systems in digital products - whether apps, or websites or brands. more
Section: Full talk
Technical level: Intermediate
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"Engineering to embrace change" Or "How clumsy engineering can lead to powerful research – Part II"This talk will be an engineering perspective to https://metarefresh.talkfunnel.com/2018/30-how-clumsy-engineering-can-lead-to-powerful-resear. more
Section: Crisp talk
Technical level: Intermediate
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Building technical documentation as a product at scaleIn the real world, when we buy a product, it comes with a quick guide or some other form of documents which help you get going with the product. Without these documents, we’ll have to learn how to use the product leveraging solely on the ‘trial and error’ method — which is not a pleasant user experience at all. more
Section: Full talk
Technical level: Beginner
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Should developers design #clickbaitDevelopers get a bad rep when it comes to design. When something looks ugly, people say it’s designed by a developer :P Unlike art, design can be learned and implemented with simple rules. Let’s look at some design theory along with easy practical tips that you can use to make your web pages and applications prettier ✨ more
Section: Crisp talk
Technical level: Beginner
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Voice User Interfaces - How designing for the ear differs from designing for screensThis talk provides an overview of the history of design in technology, highlighting what we have learned over the years in developing for a screen. Designing for the ear is different from developing for the screen though. This talk establishes best practices for voice-first design using the Alexa Skills Kit contrasting them with GUI design principles. You will learn of the similarities and differ… more
Section: Crisp talk
Technical level: Intermediate
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Scaling the biggest design system--your design teamHow do you do your best work? A lot of this conference is devoted to the matter of “craft” - of becoming a better designer, a better developer and so on. However, how do you do your best work when part of a larger team? Throwing more people at the problem is not always the solution; and design management has historically been worse than other types of management. Most business leaders aren’t desi… more
Section: Full talk
Technical level: Advanced
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Collaborative and real-time design systems in Figma (Unacademy)Unacademy is a fast growing ed-tech startup with four apps across Android and iOS. We needed to improve consistency, increase collaboration and make communication as efficient as possible. more
Section: Full talk
Technical level: Intermediate
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Applying ethics to technology (Type: Bird of Feather)What do we mean by ethics when we speak about technology? Applied Tech Ethics is a framework that approaches ethics from a human perspective and breaks it down to privacy, security, inclusivity, authenticity, behaviour modification, control and bias. more
Section: Crisp talk
Technical level: Intermediate
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How XR Environments Shape User BehaviorThis talk is about how immersive reality(VR/AR/MR) will change the design research practices and how it is increasingly important for UX designers to know how to create amazing immersive experiences experiences. more
Section: Full talk
Technical level: Intermediate
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Payments - Past, present and futureLearn how the current payments system evolved over the last 10,000 years. About what role UX plays in the adoption/rejection of an innovation. About the latest trends affecting the payments ecosystem. This talk has no pre-requisites. The first 20-25 minutes will cover everything needed to understand the current ecosystem. We will be covering various innovations happening in this space, the impact… more
Section: Full talk
Technical level: Beginner
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