Meta Refresh 2018 will cover four primary topics:
- User research and design – how user research is carried out and translated into design (whether engineering or designing user interactions).
- Design systems – how collaborations are being enabled between engineers and designers. Here, we are looking for case studies.
- Tooling for design systems – share your experiences (and evaluations) of open source tools for design systems.
- Why the boundaries between UI and UX are not the way to proceed for design and designers.
Criteria to submit a conference proposal
You must be a practising web developer or designer, and must be able to show how your own work has advanced the state of the web in the past year. You are expected to present original work that your peers — this event’s audience — recognise as being notable enough to deserve a stage. If you are excited about someone’s work and believe it deserves wider recognition, we recommend you contact them and ask them to submit a proposal.
Guidelines for submission
Every proposal MUST be accompanied by:
- A two minute preview video where the proposer gives an elevator pitch about the talk.
- Detailed outline of the talk – either in the form of draft slides, mind map and/or textual description.
- If you are proposing to speak on a topic where the code is not open-sourced yet, the editorial panel will consider your proposal only if the code is made open-source at least three weeks before the conference.
Without the above information, your proposal will not be considered for review.
If you are submitting a Workshop Proposal, you must clearly state:
- Background knowledge that participants must possess in order to attend your workshop.
- Details and links to software / packages which participants must install before coming to the workshop.
- Laptop configuration.
- Links to background reading material and GitHub repos.
- Duration of the workshop.
- Maximum number of participants who can attend your workshop.
- Instructor’s past experience with conducting workshops.
There is only one speaker per session. Workshops can have more two or more instructors.
Entry is free for confirmed speakers.
If you are an outstation speaker, HasGeek will do its best to provide a grant that covers part of your travel and accommodation expenses in Bangalore, subject to budgetary constraints.
The 2018 edition is a multi-track event with the following session formats:
- Full length talks of 40 minutes
- Crisp talk of 15 minutes
- Workshops of 3-6 hours
- Off the Record sessions (OTR)
Deadline for submitting proposals: TBD
Conference date: 26-27 October, 2018
Meta Refresh will be held at the NIMHANS Convention Center, Bangalore
For more information about speaking proposals, tickets and sponsorships, write to firstname.lastname@example.org or call +9107676332020
Collaborative and real-time design systems in Figma (Unacademy)
Unacademy is a fast growing ed-tech startup with four apps across Android and iOS. We needed to improve consistency, increase collaboration and make communication as efficient as possible.
The talk is about why we switched from Sketch to Figma, how we did it, and a walk through of what the system looks like.
1) Old design stack: Sketch, Zeplin, Dropbox, Invision, Marvel
2) New design stack: Figma
3) Goals with the design system: Real-time, Collaborative, Communication
4) Real-time: Figma is multiplayer, real-time. Designers and developers can keep track of real time changes to files and literally watch pixels as they move
5) Collaborative: Multiple designers working on a file at the same time, developers seeing in-progress work rather than just final
6) Communication: Removing bottlenecks. No more conversations like “is it ready? / is it on zeplin? / which is the final design? / give me the dropbox link to this / the zeplin version seems different from the sketch version etc”
7) Comparison: Sketch vs Figma. How there’s a massive migration from Sketch to Figma about to happen in the same way as Photoshop to Sketch happened
8) Talking about our component structure and how it’s used
I currently lead the design team at Unacademy. I also run UI Sources, a site to find real design inspiration. Previously, I’ve published a book with Bloomsbury called Pyjama Profit, run a music startup called Lisn and worked with a bunch of startups including Housing.com