Meta Refresh 2015

The web in your pocket

Meta Refresh 2015 edition: The web in your pocket

Theme

We’re already in a world where smartphones outnumber all the desktops and laptops put together. A sizeable portion of your existing user base could be accessing your website only through a handheld device. It is quite likely that future web users will never experience a site on a large screen.

Undeniably mobiles, be it phones or tablets, have become a critical channel for user acquisition and customer engagement. In fact, one can argue that mobiles are already the primary touch-point for reaching and experiencing the web in many cases.

For many web designers and developers, however, the constraints of a mobile device continue to be a beast — small screen, low resources, fickle networks and the (often false) assumption that the user is always on the move with limited time at hand.

Responsive design hasn’t been enough. Mobile-first was just a start. It takes a lot more to tame the beast and to create a great browsing experience for a mobile user.

Meta Refresh 2015 will focus on enhancing web experience on mobile devices.

We’re looking forward to proposals about:

  • Evolution of web design in your organisation: what is the context of your business and customers? Why and how did you evolve your UX strategy and practice for mobile devices?
  • In your experience and practice, how does the context of mobile user influence the design of your websites? How does the behavior of users accessing web through a mobile differ?
  • How do you take complex web applications beyond the desktop? Speak to us from your experience.
  • What are the common misconceptions / incorrect assumptions about the mobile context? How did you figure these in your practice?
  • How do you design content for mobile websites? What kind of detailing is involved here?

And oh, if you disagree with the theme, we’d like to hear about that as well.

We are accepting proposals under the following sections:

  • Design process outlining concrete steps.
  • Mobile website strategy.
  • Content design.
  • Design patterns.
  • User research and insights.
  • Performance and front-end tools – crisp talks only.
  • Maintainability challenges.

Commitment to Open Source

HasGeek believes in open source as the binding force of our community. If you are describing a codebase for developers to work with, we’d like it to be available under a permissive open source license. If your software is commercially licensed or available under a combination of commercial and restrictive open source licenses (such as the various forms of the GPL), please consider picking up a sponsorship. We recognize that there are valid reasons for commercial licensing, but ask that you support us in return for giving you an audience. Your session will be marked on the schedule as a sponsored session.

Format

The 2015 edition is a two-day single-track conference – 16 and 17 April. We invite proposals for:

  • Full-length 40 minute talks
  • A crisp 15-minute presentation
  • Sponsored sessions, 40 minute duration

Criteria to submit conference proposals

You must be a practising web developer or designer, and must be able to show how your own work has advanced the state of the web in the past year. You are expected to present original work that your peers — this event’s audience — recognise as being notable enough to deserve a stage.
If you are excited about someone’s work and believe it deserves wider recognition, we recommend you contact them and ask them to submit a proposal.

Workshop proposals

If you are interested in teaching, sharing knowledge with the community and/or conducting professional trainings on CSS, front-end engineering and design, submit a proposal under workshop section. Specify past experience in teaching and conducting workshops. Even better if you share links to videos of workshops where you were an instructor.
We’ll host workshops starting October 2014 until April 2015.

Buy tickets here: https://in.explara.com/e/meta-refresh


Related events

Hosted by

Meta Refresh is an umbrella forum for conversations about different aspects of design and product including: 1. UX and interaction design 2. CMS, content management, publishing and content marketing 3. Information architecture 4. Product design 5. Privacy in product design more

Manish Chiniwalar

@manishrc

Google Design Sprint - Concept to Confidence

Submitted Feb 19, 2015

Using the principles you learn from the workshop, you should be able to:

  • Create designs that not only look good, but also improves the numbers that matter to the business
  • Get everyone in the team thinking about the big picture
  • Leverage the designer in everyone to come up with creative ideas
  • Validate your designs before you spend time and money developing it
  • Fail fast and arrive at a solution that works
  • AND have fun while solving hard problems!

Outline

Lean Start-up is the new buzz word, but for good reason. It works!

How do we apply that to design?

Design sprint provides a framework to quickly validate your bold and risky concepts in a matter of days.
Don’t have a concept yet? Design sprint will help come up with one as well!

In the workshop we’ll start with how to get a deeper and clearer understanding about the problem you are trying to solve and get the whole team on the same page.

We’ll see how we can leverage everyone’s skills in the team to come up with great ideas (no more awkward silences in brainstorming!)

Then we’ll see how we can combine the best parts from everyone’s ideas and agree upon one concept.

Once we have a single concept, we’ll see how we can actually test it with real users and get real feedback without code!

Let’s go from concept to confidence fast! And build software that not only looks good, but also solves problems well.

Speaker bio

Manish is a Product Manager at Multunus Software. A Hacker and UX Dude who’s also obsessed with Lean Start-ups. He also loves Earl grey tea and Beaches. So, don’t get him started on that!

Links

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Hosted by

Meta Refresh is an umbrella forum for conversations about different aspects of design and product including: 1. UX and interaction design 2. CMS, content management, publishing and content marketing 3. Information architecture 4. Product design 5. Privacy in product design more