Interactive Physics Simulation In The Browser - What I Learned
Learn about the best practices and latest research for physics simulation in the browser as well as some practical tips for games and science apps
In this talk, I want to share my learnings on topics like numerical integration methods, rigid body dynamics, constrained dynamics and collision detection/response. I will also talk about the tradeoffs involved like accuracy vs. performance.
This should be interesting to people developing games or other simulation apps for the web. This will be a crisp talk so it will be very quick-paced and dense. I will provide a link to some demos in the coming weeks.
Elementary knowledge of mathematics and physics but more importantly, a lack of fear for these. :)
Currently based in Udaipur, I am now working on my personal projects.