At Server side node.js is used to manage clients and at Client side ‘Three.js’ library is used for 3D.
So come along and see how easy it is to develop such a game and also takeaway the solution to commonly faced issues while developing this kind of game.
There are two sides of this game.
I will discuss and share the common issues faced while making this game like collision-detection/loading object-models/syncing-movement and a lot of stuff.
I will explain all these stuff from real code so that it will be easy for you to understand.
Based on the user-demand I might even share my complete code.
By profession I am an Adobe ColdFusion Engineer but it’s my passion to develop games.
I have developed a 3D FPS multiplayer JS game from scratch and have solved all the issues I faced. I want to share all these issues and along with their solution.
I will also explain the code and will show how easy it is to develop.
So get along with me if you want to make such a game of your own.