Commitment to open source
HasGeek believes in open source as the binding force of our community. If you are describing a piece of technology, we'd like it to be available under a permissive open source license.
If your software is commercially licensed or available under a combination of commercial and restrictive open source licenses (such as the various forms of the GPL), please consider picking up a sponsorship. We recognize that there are valid reasons for commercial licensing, but ask that you support us in return for giving you an audience. Your session will be marked on the schedule as a sponsored session.
You can submit a proposal to speak at JSFoo via the submission funnel below. Please describe your proposal in as much detail as possible. Detail is important if you'd like to be voted up into the schedule. In particular, we want to hear why you are the best person to be delivering a talk on your proposed topic.
Your submission will be up for public voting for up to a month before the event. For the final tally, we will only consider votes from ticket holders, as a way to ensure participants get exactly what they pay for.
This event also has a Program Committee of selected individuals from the community whose votes have additional weight, and whose charge is to help you refine your proposal and prepare it for the event. The Program Committee is responsible for ensuring that the final schedule meets the high quality standards that participants expect.
Making a funnel submission does not guarantee final selection. Selected speakers will get a free ticket to both days of the event (limited to one speaker per proposal). Proposers whose talks are not on the final schedule will be able to purchase tickets at the prevailing rate for the day on which they made their proposal.
Tickets: To attend JSFoo 2012, you can purchase tickets from http://jsfoo-2012.doattend.com
Programming for Canvas with CreateJS - What can you do in 40 mins?
Demostrate the power of HTML5 canvas and the CreateJS library by building a fully functional cross device game in 40 minutes ground up (No, its not a tic-tac-toe).
Demostrate the power of HTML5 canvas and the CreateJS library by building a fully functional cross device game in 40 minutes ground up (No, its not a tic-tac-toe). In the process, we learn some interesting aspects of programming for Canvas, some good (better) practices and have a lot of fun watching some real, non trivial coding.