Creating an Offers Based X-Promo Framework
Amit Shukla
@amitshukla
Creating an offers based X-Promo framework across multiple apps (all on android but made using native and other engines) is a challenge, especially if it allows offers based on multiple currency types - talk time, in-game currency, coupons, etc. How can this be achieved in house?
Outline
An offerwall essentially incentivizes users of a particular app to do certain activities within the app or in another app.
Creating an offers based X-Promo framework across multiple apps (all on android but made using native and other engines) is a challenge, especially if it allows offers based on multiple currency types - talk time, in-game currency, coupons, etc.
Using 3rd party solutions is not always optimal for a specific use case. More importantly, having multiple currency types is not always a possibility.
The talk will cover aspects of the client side and server side implementation of this framework.
Requirements
NA
Speaker bio
Amit Shukla, is a developer with Tiny Mogul Games, a bangalore based gaming start-up. He has 8 years of experience working on different mobile platforms and technologies.
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