Creating an Offers Based X-Promo Framework
Submitted by Anshumani Ruddra (@anshumani) on Nov 22, 2013
This is a proposal requesting for someone to speak on this topic. If you’d like to speak, leave a comment.
Creating an offers based X-Promo framework across multiple apps (all on android but made using native and other engines) is a challenge, especially if it allows offers based on multiple currency types - talk time, in-game currency, coupons, etc. How can this be achieved in house?
Outline
An offerwall essentially incentivizes users of a particular app to do certain activities within the app or in another app.
Creating an offers based X-Promo framework across multiple apps (all on android but made using native and other engines) is a challenge, especially if it allows offers based on multiple currency types - talk time, in-game currency, coupons, etc.
Using 3rd party solutions is not always optimal for a specific use case. More importantly, having multiple currency types is not always a possibility.
The talk will cover aspects of the client side and server side implementation of this framework.
Requirements
NA
Speaker bio
Vamsi Krishna
Parkirat Bagga
Amit Shukla
Combined have more than 20 years of development experience across multiple platforms (both client and server side).
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