Droidcon is India’s first national Android conference and is a part of the worldwide Droidcon series of events. This is a technical conference, for developers by developers.
Sessions are for 45 minutes each (30 speaking, 5 Q&A, 10 transition). We will have three parallel tracks over two days, with 8 sessions per track per day. Workshop sessions are 60 minutes each (50 speaking, 10 minutes for transition between rooms).
We recommend you illustrate your sessions with demos of your own code and applications. Please refrain from making a pitch without explaining how it works, as your primary audience will be developers.
Sessions will be ranked by community voting and selected by a program committee with representation from the local community and the international Droidcon events. Confirmed speakers get free tickets to the event. Anyone who proposes to speak but isn’t confirmed will still get early bird pricing. If you’ve proposed to speak, there’s no need to rush to buy a ticket. We’ll be in touch with you.
Participants may reserve their tickets from http://droidcon.doattend.com.
The event will have three parallel tracks. The list below will be consolidated down to three by the program committee.
OpenGL in Android
Give participants an overview of OpenGL on Android - including ES 1.0 and ES2.0. Will cover basic concepts and touch on items relevant to handheld devices.
This session will be a tutorial walkthrough of Android on OpenGL. After a light does of history, we will move on to simple examples of usage of OpenGL on Android. Most real world apps need to load external data (models, etc) - the session will illustrate simple techniques to achieve this. For folks coming from the desktop world, the session will give some idea of what’s different in the handheld world. The session will conclude with a short discussion of alternate uses of 3D rendering.
Most of the examples will be illustrated with sample code.
It would be great if attendees have some idea of OpenGL beforehand !