Shreyas Hegde

@shreyas_omkar

Vishruth Thimmaiah

@vishr

Code That Writes Code: Procedural Macros in Rust

Submitted Mar 18, 2026

Overview:

Procedural macros in Rust enable developers to extend the language by writing code that runs during compilation to generate other Rust code. In other words, they consume an AST to produce another AST. Unlike declarative macros based on pattern matching, procedural macros operate on token streams and can perform transformations before the compiler proceeds. This makes them useful for reducing boilerplate and building abstractions in areas such as serialization, error handling, and domain specific languages.

This talk focuses on how these macros are implemented and what happens behind the scenes during compilation. We walk through the full lifecycle of a procedural macro, from receiving raw tokens to parsing them into structured representations, transforming them, and emitting new code back to the compiler using libraries such as syn and quote. Along the way, we examine important challenges including macro hygiene, limitations due to lack of type information, debugging expanded code, and the impact on compile time performance. We also introduce the different forms of procedural macros, function-like, derive, and attribute macros, and explore how each of them is used to shape real world Rust codebases such as tokio and serde.

Takeaways:

  • Procedural macros are one of Rust’s most powerful tools: They allow arbitrary compile time transformation of code, going far beyond what macro_rules! can express.
  • However, they come with real tradeoffs: Increased compile times, harder debugging, and potential for confusing errors if not designed carefully.

The Target Audience:

  • Rust developers with basic to intermediate experience, familiar with traits, modules, and macro_rules!, and curious about more advanced language features.

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