Droidcon is India’s largest Android developer conference, and is part of the world wide series of conferences that happens in London, Paris, Berlin, Netherlands, Tunis, Ankara and Brussels. If you are doing anything with Android, you’d want to be here in Bangalore on Nov 28-30th 2013.
A WIP schedule will be up on the Droidcon India website and will be updated periodically.
Voting is open to attendees who have purchased event tickets. If there is a proposal you find notable, please vote for it and leave a comment to initiate discussions. Your vote will be reflected immediately, but will be counted towards selections only if you hold a ticket. Proposals will also be evaluated by a program committee, consisting of:
- Aravind Krishnaswamy of Levitum is the Program Chair
- Amrit Sanjeev of Intuit and Blrdroid will run the App Demos track.
- Kumar Rangarajan of LittleEyeLabs will run the Systems track.
- Rahul Gonsalves of UnCommon will run the UX track.
- Aravind Krishnaswamy of Levitum will run the Business track.
- Ravi Korukonda of PurpleTalk will run the Gaming track.
- Soham Mondal of Triveous and Blrdroid will run the Workshops.
Proposers must submit presentation drafts as part of the selection process to ensure that the talk is in line with the original proposal, and to help the program committee build a strong line-up for the event.
Final date for submission of proposals Oct 18th, 2013.
First set of pre-confirmations Oct 18th, 2013.
Submission of slide drafts Oct 25th, 2013.
Second set of pre-confirmations Oct 26th, 2013.
Schedule draft posted on site Nov 4th, 2013
Final confirmations Nov 5th, 2013.
Final schedule Nov 8th, 2013
All speakers are requested to be available for officehours during the conference. This will be a scheduled 30 minute block of time during which attendees can meet you at a designated space for open Q&A offstage.
There is only one speaker per session. Attendance is free for selected speakers. HasGeek will cover your travel to and accommodation in Bangalore from anywhere in the world for speakers delivering full sessions (30 minutes or longer). As our budget is limited, we will prefer speakers from locations closer home, but will do our best to cover for anyone exceptional. If you are able to raise support for your trip, we will count that as speaker travel sponsorship.
HasGeek believes in open source as the binding force of our community. If you are describing a codebase for developers to work with, we’d like it to be available under a permissive open source license. If your software is commercially licensed or available under a combination of commercial and restrictive open source licenses (such as the various forms of the GPL), please consider picking up a sponsorship. We recognize that there are valid reasons for commercial licensing, but ask that you support us in return for giving you an audience. Your session will be marked on the schedule as a sponsored session.
If your proposal is accepted for a session > 30 minutes long, we will cover your event ticket.
If your proposal is not accepted, you can buy a ticket at the same rate as was available on the day you proposed. We’ll send you a code.
Getting the UX of your app right
Design is all about common sense but that is what makes it hard and fun. This session will be focused on developing a Design Cycle which will help you create amazing Android experiences and bringing more visibility to the whole process of shipping your apps to the market.
Since the objective of the session is to develop a Design Cycle which will enable you to design better here is a bundle of sweet things that i will be covering to get you there.
Simple, Usable & Delightful: What is simple, usable & delightful and how they boil down to creating amazing experiences. Understanding the fundamentals of each of these and implementing them in your Design Cycle.
WHY to HOW to WHAT: The philosophy of starting with WHY, then with HOW and ending with WHAT to come up with the right questions to ask yourself and the stakeholders before you start designing. This will bring visibility to the design cycle and help you figure out what should be the right product communication.
Diverge & Converge: How involving all the stakeholders early in the design process can help you to come up with great ideas and inculcate design thinking in the team.
Define goals: What are ultimate goals and how to use them to bring clarity to the design cycle and set the expectation right between all the stakeholders.
Workflows always win: How understanding the user’s flow to achieve the ultimate goal can help you build a workflow and break it down to simple steps. Workflows help you figure out the best navigation as well.
Building Feedback models: How to use product data and user interaction data to build feedback models which will help you figure out the right information to show on each of the steps in the workflow.
Sketch, Sketch & Sketch: How and what to sketch and why sketching is not drawing. Including your team in sketching can help you come up with really usable interaction models.
Designing for 3 states: Planning your app for 3 states of design > Regular, Blank & Error. you can read about them here http://www.usabledeck.com/articles/3-states-of-design/
Reviewing it backwards: How to make sure you have UI consistency all across the app.
Create walkthroughs: Different workflows can exist so should their walkthroughs.
Be a broken record: How to get the communication and expectations from the UX of the product right with all the stakeholders.
Validation is the best feedback: Guerrilla tactics to gather feedback from your users to improve your design.
Ending with sweet resources to help you Design better everyday.
I am Amulmeet Singh Sr Product Manager - Design at redBus.in which gives me the opportunity to head the design team here. I also helped build couple of startups and ran a Design Studio in my early days. You can read about my design thinking at www.usabledeck.com