Droidcon is India’s first national Android conference and is a part of the worldwide Droidcon series of events. This is a technical conference, for developers by developers.
Sessions are for 45 minutes each (30 speaking, 5 Q&A, 10 transition). We will have three parallel tracks over two days, with 8 sessions per track per day. Workshop sessions are 60 minutes each (50 speaking, 10 minutes for transition between rooms).
We recommend you illustrate your sessions with demos of your own code and applications. Please refrain from making a pitch without explaining how it works, as your primary audience will be developers.
Sessions will be ranked by community voting and selected by a program committee with representation from the local community and the international Droidcon events. Confirmed speakers get free tickets to the event. Anyone who proposes to speak but isn’t confirmed will still get early bird pricing. If you’ve proposed to speak, there’s no need to rush to buy a ticket. We’ll be in touch with you.
Participants may reserve their tickets from http://droidcon.doattend.com.
The event will have three parallel tracks. The list below will be consolidated down to three by the program committee.
GLSL an Introduction
To give the participants an intro into GLSL and its capabilities.
This session will be started of with what Shading Language is and what can be done with it.We will then move on to how the vertex and fragment shaders are written, with some examples along with the code. This is basically a session to get people started into GLSL programming.
Some basic understanding about OpenGL is expected or interest towards game devlopment.
Have been working as mobile developer for the past 2+ years.Have worked on J2me and Android mostly but also a bit with other platforms like Samsung BadaOS,Palm Pre and Blackberry.Worked on both applications and games.