droidconIN 2016

The sixth edition of droidconIN

Sixth edition of droidconIN.

droidconIN is part of the world wide series of conferences that happens in London, Paris, Berlin, Netherlands, Tunis, Ankara and Brussels. The first edition of droidconIN was at Bangalore in Nov 2011. The second edition in Nov 2012 was featuring General & Specialized Topics, Native + HTML5 and App Demos. The 2013 edition was about Systems, UX, Gaming, Business and App Demos. The 2014 edition featured dedicated tracks for deep dives into UI/UX, Data sync & versioning, App Demos and hardware. The 2015 edition had advanced technical talks with an emphasis on developing for resource contraint regions like India.

Format

This edition spans two days of talks. We are inviting talk proposals for:

  • Full-length 40 minute talks.
  • Crisp 15 minute talks.
  • Sponsored sessions, 40 minute and 15 minute durations (limited slots available; subject to editorial scrutiny and approval).
  • Hands-on Workshop sessions, 3 and 6 hour duration.

Selection process

Proposals will be filtered and shortlisted by an editorial panel. We urge you to add links to videos / slide decks when submitting proposals. This will help us understand your past speaking experience. Blurbs or blog posts covering the relevance of a particular problem statement and how it is tackled will help the editorial panel better judge your proposals.

Selection process is stringent and we follow the procedure outlined in this flowchart:
Selection Process Flowchart

A talk is NOT confirmed till speakers recieve explicit communication from us saying that it is.

A talk can be rejected at any stage by us if we feel the speaker will not fit in the conference for the year. A talk can be canceled by the speaker at any time for any reason. (We would appreciate it, of course, if it isn’t at the last moment.) Please note that selected speakers must mandatorily participate in two rounds of rehearsals before the conference. This not only helps us adhere to the HasGeek format and quality, but also helps speakers prepare better for the intended audience.

There is only one speaker per session. Entry is free for those who are selected. Due to budgetary constraints, we prefer speakers closer to home. But if we think you stand out, we’ll provide a grant to cover part of your travel and accommodation to Bangalore. Grants are limited and are made available to speakers delivering full sessions (40 minutes or longer) only.

Topics

Updated (6th September, 2016): We are currently looking for talks in the following topics:

  • Toolchains - What’s the latest in developer toolkits to help with build systems (Gradle, Buck, etc), speeding up the dev feedback loop, etc.
  • Kotlin - An experienced speaker to help breakdown what Kotlin is, why and who should use it.
  • Firebase - A case study of Firebase in an medium/large app, with insights on it’s benefits, drawbacks, and when/where it makes sense.
  • Everything else - Anything else of relevance to an Android developer that we might have missed out.

Commitment to open source

HasGeek believes in open source as the binding force of our community. If you are describing a codebase for developers to work with, we’d like for it to be available under a permissive open source licence. If your software is commercially licensed or available under a combination of commercial and restrictive open source licences (such as the various forms of the GPL), please consider picking up a sponsorship. We recognise that there are valid reasons for commercial licensing, but ask that you support us in return for giving you an audience. Your session will be marked on the schedule as a sponsored session.

Contact

For more information about speaking proposals, tickets, and sponsorships, contact info@hasgeek.com or call +91-7676332020.

Important dates

Deadline for submitting proposals:

  • Proposal submission deadline(updated): 19 September 2016
  • Schedule announcement: 10 October 2016
  • Conference dates: 10 and 11 November 2016

We expect you to submit an outline of your proposed talk – either in the form of a mind map, a text document or draft slides along with your submission. You can edit your submission at any time.

Proposal submissions are now closed.

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droidconIN is an annual conference on Android, part of the worldwide series of events. more

Shreyansh Pandey

@weirdpanda

REST APIs - How not to screw up your next killer Android app.

Submitted Apr 26, 2016

In this short talk, I will be giving a very through analysis of an existing API, and will try and use it in an application. Thereafter, I will give talk about how should an API be designed so it’s easy for consumption in mobile or mobile-facing applications. All of this, plus a special focus on security and performance will be the core.

Outline

  • Introduction

  • Back to school – What is an API?

  • A Case Study

    • An example of a bad API

    • The problems with any badly designed API

    • Break it down, but not too much – the problems of an over modular API

  • REST – An Introduction

  • Architecting a simple REST API

    • Weapons of choice

      • Hapi.js

      • Mongoose

    • Modularizing it

    • Implementation

    • Scope for further improvement

  • Comsuming the REST API

    • Using the Retrofit library for REST

    • Comparing the old one with the new one

    • Key Improvements

  • Security and Performance Enhancements

    • Lights out – architecting redundant, highly available infrastructure

    • Protecting the API with:

      • simple role-based authentication

      • authentication token

      • JWT

  • Best Practices

  • Questions

Requirements

All you should have is a laptop, and a free, open mind, ready to tinker around with some cool, new stuff!

Speaker bio

A 17-year old developer, technology enthusiast and DevOps lover. For the past 5 years, I have tinkered around with systems, written backends in languages ranging from PHP to Node. Personally, I love taking up challenges and love teaching as well. DevOps and backend development are two of my most favorite fields, but the problem is the fact these amazing tools and standards have a very steep learning curve and, thus, new comers are often terrified, to say the least; therefore, teaching something as advanced as possible with as little technicality (in language, that is) has been my long time love. Although young, I promise that the talk will be nothing short of crisp; filled with humour and the zeal to learn more.

I was working with a startup, and noticed the poorly designed API they were using. Not only that, I noticed a couple of technical flaws. After investigating, I spun up a quick prototype, and benchmarked the two. A significant performance hike, and low latency were the two major giveaways of that test. Since then, I have made it a point to make sure that the design of the API is as intricate and important as the design of the application itself.

Currently, I make (and break) things at Gamezop as their Backend and Infrastructure Lead.

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Hosted by

droidconIN is an annual conference on Android, part of the worldwide series of events. more