Nov 2016
7 Mon
8 Tue
9 Wed
10 Thu 08:45 AM – 06:00 PM IST
11 Fri 08:45 AM – 06:00 PM IST
12 Sat
13 Sun
Arun Raghavan
GStreamer is a cross-platform multimedia framework used to build various different types of apps -- from playback, to capture, streaming, editing, and so on.
It works on Linux, Android, iOS, OS X, and Windows and provides powerful mechanisms to build applications that span the spectrum from simple music players to complex video editors. And it does all of this while leveraging hardware capabilities (like encoders, decoders, OpenGL ES) for performance and power efficiency.
In this talk, I’ll quickly lay out what GStreamer is and does, and talk about why you may want to look at it for your multimedia needs on Android.
I am a GStreamer developer, working in my free time and as a consultant on the GStreamer and PulseAudio multimedia projects.
Most recently, I’ve been spending my free time working on an automated bindings generator so developers can get started with using GStreamer (and similar projects) on Android without having to write a ton of boilerplate JNI code.
Hosted by
{{ gettext('Login to leave a comment') }}
{{ gettext('Post a comment…') }}{{ errorMsg }}
{{ gettext('No comments posted yet') }}