droidconIN 2015

The fifth edition of droidconIN

From its humble beginnings as a mobile OS 6 years ago, Android is now the most popular operating system (of any kind) in the world.

2015 is the year of Android breaking out of mainstream smartphones and tablets and moving into all kinds of unique devices like IoT, Wearables, Automotive, TV, etc.

droidconIN 2015 wants to talk about how we can push these boundaries even further.

What we are looking for

Core Development

Critical, hardcore Android. What an Android developer faces day-to-day.

Things like: New development techniques/methods/concepts, UI/UX, build tools(Gradle, Maven, Ant), useful hacks/libraries, cross platform development


Android in enterprise. How Android development inside large organizations work.

Things like: Testing, Security, Deployment, Custom builds(ROMS)


Android applications for consumers, preferably in an Asia/South Asia context.

Things like: Communication, Information, Games, Android Wear/TV

Beyond handhelds

Android outside the mainstream smartphones and tablets.

Things like: Home Automation, Automotive, Gaming, Embedded systems, Machine-to-Machine


Everything in the Play Store ecosystem.

Things like: Discovery, Monetization, Licensing, Consumer marketing strategies

The bleeding edge of Android development

Things like: New frameworks, APIs, Hardware

App Demos

Demonstrations, discussions and community engagements around Android Apps.

Come to Droidcon India 2015 to discuss how you’ve tackled each of these issues.

Criteria to submit

You must be a practising developer or designer and are expected to present original work that your peers — this event’s audience — recognise as being notable enough to deserve a stage.

If you are excited about someone’s work and believe it deserves wider recognition, we recommend you contact them and ask them to submit a proposal.

Selection Process

Proposals will be filtered and shortlisted by an Editorial Panel. We will notify you if your proposal is shortlisted. We urge you to add links to videos / slide decks when submitting proposals. This will help us understand your past speaking experience. Blurbs or blog posts covering the relevance of a particular problem statement and how it is tackled, will help the Editorial Panel better judge your proposals.

Proposers must submit presentation drafts as part of the selection process to ensure that the talk is in line with the theme of the conference, and to help the editorial panel build a strong line-up for the event.

There is only one speaker per session. Entry is free for selected speakers. HasGeek will provide a bursary to cover part of your travel and accommodation in Bangalore. Bursaries are limited and made available to speakers delivering full sessions (40 minutes or longer). As our budget is limited, we will prefer speakers from locations closer home, but will do our best to cover for anyone exceptional. If you are able to raise support for your trip, we will count that as speaker travel sponsorship.

If your proposal is not accepted, you can buy a ticket at the same rate as was available on the day you proposed. We’ll send you a code.

Commitment to Open Source

HasGeek believes in open source as the binding force of our community. If you are describing a codebase for developers to work with, we’d like it to be available under a permissive open source license. If your software is commercially licensed or available under a combination of commercial and restrictive open source licenses (such as the various forms of the GPL), please consider picking up a sponsorship. We recognize that there are valid reasons for commercial licensing, but ask that you support us in return for giving you an audience. Your session will be marked on the schedule as a sponsored session.

We are no longer accepting proposals. The deadline for submissions was Wednesday, October 21st, 2015

Hosted by

droidconIN is an annual conference on Android, part of the worldwide series of events. more

Pratul Kalia


Delightful Apps with Material Design

Submitted Oct 7, 2015

  • Master usage of the UI components of Material Design.
  • Get most of Material Design on pre-Lollipop devices using the support libraries.
  • Understand when and how to use Material Design patterns.
  • Leverage styles to maintain consistent theming across your apps.


With the release of Lollipop in November last year, we moved a step forward with the introduction of Material Design. This new design paradigm greatly improved the user experience across the board with new concepts, controls and guidelines. Redesigning your apps for Material is important for the user to feel right at home with the rest of the system. This session is going to focus on the tools and skills needed to build a great Material Design experience for your app.

We will start with the basic principles that make up Material Design and talk about the available documentation and libraries. After this, we will cover the patterns and components in detail, with examples in code. For example...

  • Appcompat controls like Button, FAB, EditText, Dialog, NavigationDrawer, Toolbar etc.
  • SwipeRefreshLayout, CardView, RecyclerView etc.
  • Palette tinting library
  • Percent support library
  • Fully supporting Lollipop and Marshmallow while maintaining backward compatibility


  • Must have at least one year of Android development experience and one published app.
  • Knows of Material Design paradigms, have read the official design spec.
  • Get a computer with the full SDK, all the support repositories, and a Lollipop and Kitkat emulator. Genymotion emulators will work much better (they are free to use).

Speaker bio

Hi! We are Madhu and Pratul, and we handle Android engineering at Uncommon. We’ve been building apps for fun and profit since the days of Android Eclair. Swiggy, Myntra and The Quint are some of the recent apps we’ve worked on. Armed with all our learnings and understandings, we hope our workshop will help empower you to build better Android apps than ever!


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Hosted by

droidconIN is an annual conference on Android, part of the worldwide series of events. more