Droidcon India 2014

Droidcon India’s fourth edition

It’s 2014. Smartphones are everywhere, the app ecosystem is mature, and breaking into the ranks on the app store is more or less a lost cause. Apps today are becoming just a tunnel or gateway for services/content and are increasingly going freemium or totally free, with business models migrating to cloud-based services and with apps as the content interface. When you are in the market amidst thousands of other apps, gaining visibility for apps has become a major issue.

In 2014, the most exciting mobile data opportunities are from wearables. Your mobile app is the conduit to send data into the cloud and retrieve it back as content.

How do you make this strategy work?

UI: It is a long way from an idea budding in your mind to the MVP. What are the design constraints invloved in delivering the best interface? At the same time, when your users are on multiple platforms, how do you make your brand identity stand out while complying with platform guidelines?

Sync: IO eats battery and 3G is still spotty. How do you keep content fresh without killing the phone? Is there a design that compensates for bad internet connectivity and reliance on 3rd party apps? Do you need two way sync? How do you make that work and how to manage online and offline sync?

Versioning: When you introduce new functionality, how do you get installed apps updated? Or not break them?

Hardware: Do you make hardware? Do you depend on users having specific hardware?

Privacy: With user data flowing through so many conduits, some of them third party services, how do you make your privacy policy work?

Security: Is your versioning and cloud-based update model making your app a leaky bucket? How do you lock down? Discuss best practices and methods for securing your data, especially when there is a reliance on third party app.

Android wearables and IoT: Innovations in the world of Android based wearables and the Internet of Things

App Demos: Demonstrations, discussions and community engagements around Android Apps.

Come to Droidcon India 2014 to discuss how you’ve tackled each of these issues.


This year’s edition spans two days of hands-on and conference. We invite proposals for:

  • Full-length 40 minute talks
  • A crisp 15-minute presentation
  • Sponsored sessions, 40 minute duration
  • Flash talks of 5 minutes duration. Submissions for flash talks will be accepted during the event
  • 45-90 minute Hands-on or demo based tutorial sessions on Android internals
  • Demo - Showcase your Android apps, Android based wearables and IoT demos

Criteria to submit

You must be a practising developer or designer, and must be able to show how your own work has advanced the state of the web in the past year. You are expected to present original work that your peers — this event’s audience — recognise as being notable enough to deserve a stage.

If you are excited about someone’s work and believe it deserves wider recognition, we recommend you contact them and ask them to submit a proposal.

Selection Process

Proposals will be filtered and shortlisted by an Editorial Panel. We will notify you if your proposal is shortlisted. We urge you to add links to videos / slide decks when submitting proposals. This will help us understand your past speaking experience. Blurbs or blog posts covering the relevance of a particular problem statement and how it is tackled, will help the Editorial Panel better judge your proposals.

Proposers must submit presentation drafts as part of the selection process to ensure that the talk is in line with the theme of the conference, and to help the editorial panel build a strong line-up for the event.

There is only one speaker per session. Entry is free for selected speakers. HasGeek will provide a bursary to cover part of your travel and accommodation in Bangalore. Bursaries are limited and made available to speakers delivering full sessions (40 minutes or longer). As our budget is limited, we will prefer speakers from locations closer home, but will do our best to cover for anyone exceptional. If you are able to raise support for your trip, we will count that as speaker travel sponsorship.

If your proposal is not accepted, you can buy a ticket at the same rate as was available on the day you proposed. We’ll send you a code.

Commitment to Open Source

HasGeek believes in open source as the binding force of our community. If you are describing a codebase for developers to work with, we’d like it to be available under a permissive open source license. If your software is commercially licensed or available under a combination of commercial and restrictive open source licenses (such as the various forms of the GPL), please consider picking up a sponsorship. We recognize that there are valid reasons for commercial licensing, but ask that you support us in return for giving you an audience. Your session will be marked on the schedule as a sponsored session.

Hosted by

droidconIN is an annual conference on Android, part of the worldwide series of events. more

Dipesh Khona


D. Thinking - Thought to Action

Submitted Sep 18, 2014

Design Thinking
D. Thinking is a relatively new area for developers in India. It is an effective mechanism and a tool chain for the Developers, Architects, CIO’s, CTO’s etc.. pratically anybody to apply at problem solving. With a very short cycle for developement, release and goto market in the mobile world, it becomes important for developers to implement tools like D. Thinking. Through this workshop, we can train the developers on this topic to implement simple process changes / increments to a quicker product release.


Design thinking has come to be defined as combining empathy for the context of a problem, creativity in the generation of insights, solutions, and rationality in analyzing and fitting various solutions to the problem context.The goal of Design Thinking is "matching people’s needs with what is technologically feasible and viable as a business strategy. The premise of Design Thinking is that by knowing about how to successfully approach and solve difficult, multi-dimentional problems, more specifically; effective methods to ideate, select and execute solutions, individuals and businesses will be able to improve their own problem solving processes and skills.

Design thinking is a formal method for practical, creative resolution of problems and creation of solutions, with the intent of an improved future result. In this regard it is a form of solution-based, or solution-focused thinking; starting with a goal (a better future situation) instead of solving a specific problem. By considering both present and future conditions and parameters of the problem, alternative solutions may be explored simultaneously. Cross asserted that this type of thinking most often happens in the built, or artificial, environment

This approach differs from the analytical scientific method, which begins with thoroughly defining all the parameters of the problem in order to create a solution. Design Thinking identifies and investigates with both known and ambiguous aspects of the current situation in order to discover hidden parameters and open alternative paths which may lead to the goal. Because Design Thinking is iterative, intermediate “solutions” are also potential starting points of alternative paths, including redefining of the initial problem.


For a group of 16 people following material is required to complete Prototyping:
• Edushape Educolor Building Blocks, Set of 30
• Red Heart E300.0311 Super Saver Economy Yarn, White
• Jumbo Natural Color Wood Craft Sticks; 100 per Pack; no. CK-367601
• 4X American Crafts Thickers Foam Letter Stickers, Rootbeer Float Black
• 4X Crayola 12ct Washable Markers
• 4X Tru-Ray Sulphite Construction Paper, 9 x 12 Inches, Assorted, 50 Sheets (103031)
• Charles Leonard Inc., Chenille Stems, 6 mm/12 Inches, Assorted Colors, 100/Bag (65600)
• 4X 3M General Purpose Masking Tape 203 Beige, 24 mm x 55 m
• 4X Play-Doh Classic Colors Assorted - 4 Pack
• 4X Post-it Notes, Original Pad, 3 Inches x 3 Inches, Recycled, Assorted Pastel, 75 Sheets per Pad, Six Pads per Pack (5416-RP-AP)
• 4X Sharpie Fine Point Permanent Markers, 5 Colored Markers(30653PP)
• 2X Blunt-tip Kids Scissors Classpack (5", 12 Pack, Colors May Vary)
• 4X Elmer’s Disappearing Purple School Glue Sticks, 0.21 oz Each, 2 Sticks per Pack (E522)
• 4X Pawns; 6 Colors - 24 Pawns per Set; no. KOP12101

Based on the size of the participation the above can be scaled.

Speaker bio

A 15 year industry veteran with broad spectrum of experience across recruitment, tech support, training, strategic relations, Operations, marketing etc. To sum it up:

  • Marketing Specialist for Intel Developer Zone – RealSense
  • Startups Program Manager for Intel Developer Zone
  • Head Business Operations – APJ for Intel Software Services Group – Developer Relations
  • A process maniac by choice
  • An innovator / entrepreneur by passion


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Hosted by

droidconIN is an annual conference on Android, part of the worldwide series of events. more