To introduce RedRaphael, a graphics library built on top of raphaeljs that takes rendering graphics on the browser to the next level.
Some of the salient features of RedRaphael that will be discussed during the session are
Composite Shapes: With RedRaphael creating and playing with composite shapes (e.g 3D shapes) becomes as simple as creating and playing with a RECT. Well, almost as simple.
Custom Attributes: How we extended raphaeljs' custom attributes to make them (even more) powerful and easy to use.
Groups: Raphaeljs does not have groups. RedRaphael does. Enough said.
Canvas support: How we exploited the extremely fast rendering abilities of the canvas context, and made it available within the RedRaphael universe.
a lot more. The talk will also be complimented with demos and code samples.