Sessions are for 45 minutes each: 30 minutes speaking, 10 minutes of Q&A and 5 minutes for people to move between rooms. Tickets are free for confirmed speakers. If you’ve proposed to speak, please wait to hear from us before you buying your ticket. If your proposal is not selected, you will still get Early Geek pricing.
Turbocharge your Canvas based apps using Easel.js
Work faster with the HTML5 Canvas element by mastering the awesome Easel.js library.
Easel.js is an extremely useful library which makes programming for the HTML5 Canvas element extremely simple. This session will introduce you to Easel.js and basics of displayObject - Sprite oriented programming to build applications that leverage the Canvas element.