droidconIN 2015

The fifth edition of droidconIN

From its humble beginnings as a mobile OS 6 years ago, Android is now the most popular operating system (of any kind) in the world.

2015 is the year of Android breaking out of mainstream smartphones and tablets and moving into all kinds of unique devices like IoT, Wearables, Automotive, TV, etc.

droidconIN 2015 wants to talk about how we can push these boundaries even further.

What we are looking for

Core Development

Critical, hardcore Android. What an Android developer faces day-to-day.

Things like: New development techniques/methods/concepts, UI/UX, build tools(Gradle, Maven, Ant), useful hacks/libraries, cross platform development

Enterprise

Android in enterprise. How Android development inside large organizations work.

Things like: Testing, Security, Deployment, Custom builds(ROMS)

Consumer

Android applications for consumers, preferably in an Asia/South Asia context.

Things like: Communication, Information, Games, Android Wear/TV

Beyond handhelds

Android outside the mainstream smartphones and tablets.

Things like: Home Automation, Automotive, Gaming, Embedded systems, Machine-to-Machine

Marketing

Everything in the Play Store ecosystem.

Things like: Discovery, Monetization, Licensing, Consumer marketing strategies

The bleeding edge of Android development

Things like: New frameworks, APIs, Hardware

App Demos

Demonstrations, discussions and community engagements around Android Apps.

Come to Droidcon India 2015 to discuss how you’ve tackled each of these issues.

Criteria to submit

You must be a practising developer or designer and are expected to present original work that your peers — this event’s audience — recognise as being notable enough to deserve a stage.

If you are excited about someone’s work and believe it deserves wider recognition, we recommend you contact them and ask them to submit a proposal.

Selection Process

Proposals will be filtered and shortlisted by an Editorial Panel. We will notify you if your proposal is shortlisted. We urge you to add links to videos / slide decks when submitting proposals. This will help us understand your past speaking experience. Blurbs or blog posts covering the relevance of a particular problem statement and how it is tackled, will help the Editorial Panel better judge your proposals.

Proposers must submit presentation drafts as part of the selection process to ensure that the talk is in line with the theme of the conference, and to help the editorial panel build a strong line-up for the event.

There is only one speaker per session. Entry is free for selected speakers. HasGeek will provide a bursary to cover part of your travel and accommodation in Bangalore. Bursaries are limited and made available to speakers delivering full sessions (40 minutes or longer). As our budget is limited, we will prefer speakers from locations closer home, but will do our best to cover for anyone exceptional. If you are able to raise support for your trip, we will count that as speaker travel sponsorship.

If your proposal is not accepted, you can buy a ticket at the same rate as was available on the day you proposed. We’ll send you a code.

Commitment to Open Source

HasGeek believes in open source as the binding force of our community. If you are describing a codebase for developers to work with, we’d like it to be available under a permissive open source license. If your software is commercially licensed or available under a combination of commercial and restrictive open source licenses (such as the various forms of the GPL), please consider picking up a sponsorship. We recognize that there are valid reasons for commercial licensing, but ask that you support us in return for giving you an audience. Your session will be marked on the schedule as a sponsored session.

We are no longer accepting proposals. The deadline for submissions was Wednesday, October 21st, 2015

Hosted by

droidconIN is an annual conference on Android, part of the worldwide series of events. more

Wingston Sharon

@wingie

Designing "Always Present" Floating UI Components for fun and profit

Submitted Aug 27, 2015

The Talk explains how i built the below app that uses the “chat heads” feature that facebook uses for showing you chat notifications in android as a control interface for an audio player
It is quite an interesting experiment as it lets the user have control over your app, while he is multitasking / using his phone normally.

i will also explain some common pitfalls / learning curves that i have faced while going throught building this app.
I will be going through how system overlays work, how to interact with them, why they are difficult to use and how to use them without compromising on the end users experience.

Outline

Facebook was the first chaps to use the overlay feature of android to actually build a usable and fun interface as “chat heads” in their messenger apps. This allowed you to do other things while waiting for the other person to respond.

The challenge here is not so much technical as understanding the UI challenges involved to provide a very unobtrusive implementation of this in your own app.

With this talk, you will be armed with knowledge of how to build your own microUI interface as an ever floating widget similar to my own app which exposes the controls of an audio player as a overlay bubble.

  • now playing / audio progress
  • pause
  • stop
  • change song

This is not so much a walkthrough on the technical challenges as a complete analyis into the UI for such a feature and how to decide which features your app should expose as a floating widget and even if you really need one.

Requirements

nothing much

Speaker bio

i am a backend engineer; javascript tinkerer and mobile tweaker. I have extensive experience with challenging UI decisions and a do all mentalitiy that will not stop until it is done.

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Hosted by

droidconIN is an annual conference on Android, part of the worldwide series of events. more