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Moving towards Material Design with Lollipop
Submitted by Tushar Choudhary (@tusharchoudhary) on Saturday, 18 October 2014
Section: UI - crisp talks Technical level: Beginner
Attend this session to get the real sense of material design and how this design is better than previous inconsistent designs. Atendees will get to know how the user experience can be enhanced by adopting the material design specs in their apps.
Material design is a comprehensive guide for visual, motion, and interaction design across platforms and devices. When we started building apps for mobile, we had to face many complications such as less screen space, slower connection and fewer features. A mobile experience was often a lesser experience. But mobile devices have evolved and so has their design. L developer Android introduces new material design for Android apps. And as Google, including the Android platform, expands into new form factors, they are introducing one consistent design that spans devices across mobile, desktop, and beyond. At Google I/O, Google introduced material design, which uses tactile surfaces, bold graphic design, and fluid motion to create beautiful, intuitive experiences.
In material design, surface and shadow establish a physical structure to explain what can be touched and what can move. Content is front and center, using principles of modern print design. Motion is meaningful, clarifying relationships and teaching with delightful details. Attend this talk to see a small demo on how to use material design in your applications with new Android L developer.
Tushar is an android enthusiast and has crafted several beautiful applications from android 2.0 to android 5.0. He is currently working with Xebia India in the mobile team and is working on varied domains and technologies. Tushar has an experience of 3 years mainly in android development. He is a speaker and has shared his findings in many knowledge sharing programs.