arrow_back Constructive Design for Android
Microsoft Kinect and Android
Submitted by Allen Thomas Varghese on Friday, 31 August 2012
Section: App Demos Technical level: Intermediate Session type: Demo
The proposed session is to showcase how we can create a very basic game using Microsoft Kinect and Android.
Microsoft Kinect, an accessory to XBox console provides excellent gesture recognition capabilities as well as user and environment data. These can be used to develop intuitive user applications that provide a whole new dimension to user interaction. In this tutorial, we would discuss on how we can use Microsoft Kinect and an Android device to have two players interact with each other and play a very simple but engaging game. The tutorial would also go through the challenges that are involved in real-time data transmission between the devices and how it was tackled.
The objective of the game is to swat a fly. The fly movement would be controlled by the Android device by one of the players and the other player tracked by Kinect, would have to swat the flay using their hands. The points would be tracked on a time slot basis. More android devices in place, the more number of flies that can be included in the game.
Completed BTech in Mechanical Engineering in 2007. Working as Technical Program Manager for Innovation at UST Global, a MNC in Technopark, Trivandrum, Kerala. My job profile requires me to carry out prototyping and research in a wide array of subjects and to come up with ideas of working applications that could be further taken up as commercial projects.